Kpop.games

Highest unique wins.

Kpop.games is an independent iGaming studio supplying operators and aggregators with real-time multiplayer games built on one rule: the highest number nobody else picked takes the pool.

B2B game supplierReal-time multiplayerServer-authoritativeMobile-first
Portfolio

Two games. One rule. No seat limit.

HUBA is the board: twenty-five bids, sixty seconds, and a crowd trying to outguess you. HubaOne is the arena: one climbing ladder, one press of STOP, a new pool every minute. Players beat players — the house never picks the number.

Highest Unique Bid Auction

Bid high. Bid alone. Take it all.

The live auction where the crowd is the opponent. Every player gets 25 bids on one glowing board. Duplicates burn. When the sixty-second clock hits zero, the highest number nobody else dared to pick takes the entire pool.

2 → ∞Players per table
25Bids per player
60sRound length
One shot. Highest unique wins.

Hold your nerve. Hit STOP. Win the pool.

One rising ladder, one button, and a whole crowd waiting for the same moment. Numbers climb from 0.01 toward 9.99 and slow as they go. Press STOP once. The highest number nobody else is holding takes everything.

2 → ∞Players per round
1Shot per player
30sLive round
The mechanic

Not the highest number. The highest number alone.

Every game we make runs on one rule. Players pick numbers in private, everyone in the round wants the top, and any number two people share is worthless to both. Winning is not about picking high — it is about reading how greedy everyone else is right now.

  1. 1

    Everyone picks in private

    Each player takes their numbers — 25 of them on the HUBA board, or one press of STOP on the HubaOne ladder. Nobody sees anyone else’s.

  2. 2

    Shared numbers burn

    A number held by two or more players is dead for all of them. The higher a number is, the more people want it — and the more likely it burns.

  3. 3

    The clock settles it

    When time runs out, the highest number held by exactly one player takes the whole pool. No reels, no dealer — the crowd decides the outcome.

Platform

Built as infrastructure.

Both titles run on the same real-time game platform. It decides every outcome, keeps every player private, and records every round — which is what makes the games fair to players and auditable for you.

  • Server-authoritative outcomes

    Every clock, every bid and every payout is decided on our game servers. Nothing a player’s device does can change a result.

  • Private by design

    Each player sees only their own picks until settlement. Privacy is the mechanic, so it is enforced at the source, not in the UI.

  • Multiplayer without a seat limit

    One persistent table per title. Two players or two thousand share the same round and the same clock — liquidity is native, no bots.

  • Reconnect-safe sessions

    A dropped connection or a refresh returns the player to the same seat, mid-round, with nothing lost.

  • Complete round record

    Every table produces an immutable round history — the audit trail operators, labs and dispute teams expect.

  • Mobile-first

    Designed for the phone in one hand: thumb-zone actions, safe areas, sub-minute rounds. Desktop is the same game, not a port.

For operators & aggregators

One integration. Your licence, your markets.

Kpop.games is a content supplier. You hold the licence and the player relationship; we deliver the games, the servers and the integration — and stay on the line after launch.

  • Responsible-gaming limits are configured per market and enforced on our servers.
  • Sub-minute rounds keep session cadence high without ever extending a clock.
  • Both titles are available to operators and aggregators for evaluation today.
  • One integration for the whole portfolio
  • Seamless wallet: idempotent debit / credit with rollback
  • Session launch, resume and close under your authentication
  • Per-market configuration: currencies, stakes, commission
  • Responsible-gaming limits enforced server-side
  • Round history and reporting for your back office
  • Demo and real-play modes from the same build
  • Game math and outcome logic documented for lab certification in your jurisdiction
Kpop.games

Put a Kpop.games table in your lobby.

Operators, aggregators and partners: we would like to show you a live table and walk through the integration track.